Tapper 2010
I think I should put My Little Restaurant in the list of My Games above. Although I did not program it, design it or draw it, I had a little bit of input in its creation, as meager as it was. I guess I could call myself a language consultant, but that would be stretching it so badly it might rip apart. So what did I do? How did I meddle in the design process of the game?
Since I used to work and live in Japan, as well as study Japanese, I got asked by my friend to help to provide a few words that a Japanese chef overlooking player in sushi-making minigame would shout out in approval. The friend in question was Marcin, the one that long-time readers might remember from my visit to now defunct OpenOKO game company. He is now leading his own small indie game dev studio in Poland, focusing primarily on iPhone development.

As for the minigame and Japanese words, the idea was that player is making sushi and if they make it well, they hear applause from Sushi-Master. I came up with the list of words, some of them got approved, some of them didn't. So truth be told, my input in My Little Restaurant is minimal - but nevertheless, it was my first contribution to a commercial game title.
You can watch the trailer on Youtube, buy the game on iTunes or read one of the reviews here. It seems that My Little Restaurant is generally well received, so if you have an iPhone and a bit of spare change, now you know where to spend it.
I think I should put My Little Restaurant in the list of My Games above. Although I did not program it, design it or draw it, I had a little bit of input in its creation, as meager as it was. I guess I could call myself a language consultant, but that would be stretching it so badly it might rip apart. So what did I do? How did I meddle in the design process of the game?
Since I used to work and live in Japan, as well as study Japanese, I got asked by my friend to help to provide a few words that a Japanese chef overlooking player in sushi-making minigame would shout out in approval. The friend in question was Marcin, the one that long-time readers might remember from my visit to now defunct OpenOKO game company. He is now leading his own small indie game dev studio in Poland, focusing primarily on iPhone development.

As for the minigame and Japanese words, the idea was that player is making sushi and if they make it well, they hear applause from Sushi-Master. I came up with the list of words, some of them got approved, some of them didn't. So truth be told, my input in My Little Restaurant is minimal - but nevertheless, it was my first contribution to a commercial game title.
You can watch the trailer on Youtube, buy the game on iTunes or read one of the reviews here. It seems that My Little Restaurant is generally well received, so if you have an iPhone and a bit of spare change, now you know where to spend it.