Wednesday, January 27, 2010

Flood the Chamber

When I was a kid, I would draw huge labyrinths full of different traps, monsters and strange devices. Now that I think of it, it was a childish training to both graphical and game design. I didn't have a computer then, something that from my nowadays perspective might have made me a better person. Of course, I have grown, gradually started drawing more normal things, such as big robots and naked ladies, got meself a computer and eventually stopped both dabbling in art and being creative.

This screenshot is at the same time the map of the whole game,
not that it will help you in the slightest.


Some of us seem not to have grown from this particular kind of entertainment, though, is what I thought when I first saw Flood the Chamber. The premise of the game is simple: get through the labirynth, avoiding all unpleasant sharp and/or heavy (sometimes both, actually - see that gigantic sword on the right?) surprises waiting for an unfortunate explorer. Game creator clearly hates his small pixelated protagonist, because other than all sorts of sadistic traps on the way, the labyrinth is getting slowly flooded.

Flood the Chamber is a lovely retro platforming game with appropriately hardcore difficulty level. I gave up after couple of minutes, but fans of the genre will surely appreciate it for the masochistic entertainment it brings them. Play the game here, if only to see how child drawing labyrinths can grow into an adult drawing labyrinths.

[ via IndieGames ]

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