Remember the post in which I was getting excited over the port of God of War to Playstation 3? Such transition of course stems questions as to the quality of porting. Fortunately, it seems like the nice folks at Bitmob have been kind enough to bring us the graphical comparison of PS2 versus PS3 versions.
Find more here (GoW 1) and here (GoW 2). My opinion is similar to what I feel when I see an old PC game played at much higher resolution than it initially was intended to: low resolution and aliasing actually hide graphical limitations, such as low textures and blocky models, higher resolutions only highlight these problems and make them stand out more. As a result game's presentation starts to slide dangerously down the uncanny valley. But maybe that's just me.
Also, I will definitely get God of War Collection for Playstation 3, should I ever buy the console.
[ via Kotaku ]
Find more here (GoW 1) and here (GoW 2). My opinion is similar to what I feel when I see an old PC game played at much higher resolution than it initially was intended to: low resolution and aliasing actually hide graphical limitations, such as low textures and blocky models, higher resolutions only highlight these problems and make them stand out more. As a result game's presentation starts to slide dangerously down the uncanny valley. But maybe that's just me.
Also, I will definitely get God of War Collection for Playstation 3, should I ever buy the console.
[ via Kotaku ]