Tuesday, August 25, 2009

Tower of $insertYourDeityNameHere

Tower of Heaven is a small indie game in 8bit-like Gameboy aesthetic with a lovely chiptune and green colour palette. There's a character who is climbing the tower of some deity. When he (?) gets to the top it's gonna be milk and honey, but the way up is dangerous. So far it seems like a pretty standard fare, but there is a twist that makes this game more interesting (and also much more frustrating).


You see, the aforementioned deity is bored and is amusing itself with imposing additional rules on the poor climbing soul. Each new level adds a new rule: don't touch living things, don't walk left, don't this, don't that. Breaking a rule will be punished with a swift lightning. And with these rules in place, even seemingly innocent places can become very deadly...

This concept reminds me of Terry Pratchett's books, especially "Small Gods" (but not only), where the idea of religious interdictions gets completely ridiculed. This game does deliver the same message, only via a different medium.

It also does stand quite well on its own as a game - it is infuriatingly frustrating later on, but some people like to play it rough. As for me, I quickly became discouraged and didn't even finish the game, but I generally don't like games that punish me too much for my mistakes. Below you can see an excerpt from the early stages of the game that will give you the idea how it looks and plays:



You can download the game here, visit its authors pages here and here. It's well worth couple of minutes of your life (the current speedrun record is at 2m20s, so it is not that long) and if you find it offensive, then you probably had had your sense of humour surgically removed. I am Roman Catholic and I do find this game funny.

[Found via GameSetWatch]

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