Wednesday, February 06, 2008

Okami intro comparison

One of few games that I almost bought a PS2 for is Okami. I even had a demo disk handed out at Tokyo Game Show 2005, which I admit I have sold before the game saw the light of day (I was young and needed money).

I admire Okami's graphical style both as a wanna-be artist with inclinations towards Japanese culture and as a programmer (this ink effect is not an easy thing to do in real time), not to mention as a gamer.

It is therefore interesting to see that what has later become a trademark of the game, was at first not even included. See the video below to compare how Okami's visual style has evolved :



PS. Concerning the name of the game, I actually think it should be transcribed as Ookami, but on the other hand 'O' is a honorific, so I am a bit lost here. Any opinion on that?

2 comments:

TheHighestInstanceOfReview said...

Isn't the 'ink effect' based on the same trick as 'cartoon' rendering? If so, that's fairly easy to do in real time. Just my two cents.

Barts said...

Well, so-called 'toon' rendering is not that difficult to achieve, but variable width ink outline, such as in old Japanese paintings - that's quite a challenge, especially in real time on PS2.