The new version of Blender (namely 2.43) got released recently and while I missed the exact release date, I still find it new and interesting enough to write about it.
For those who don't know, Blender is a cross-platform open source software package for 3D modeling, animation, rendering, post-production and even gaming. Open source (under GNU General Public License to be precise) means it is completely free and everything created using it is also free and belongs to you. The particularity of it all is that actually there was a time when Blender was not in fact free and the community struggled to raise 100,000 Euro to buy the rights to it, so that it remains available to everybody free of charge. That's pretty unusual story and if you are interested, you may read about it here.
While not as powerful as commercially available 3DStudio MAX or Maya, it allows for creating some great images and animations, such as the world's first open source movie Elephant's Dream, which you can download for free. Also, Blender is constantly evolving and new features are popping up. Personally, I find it significantly more advanced than 3DStudio MAX at the time I was using it (meaning that current Blender has more stuff in it than 3DS used to be). And the possibilities/price ratio is practically infinite, since the cost of software is zero (or close to, if you take into account rather steep learning curve).
If you want to read about all the nifty new features, have a look at release notes and if you want to see some of the vision crafted using Blender, visit a gallery (be sure to check the archive, too).
For those who don't know, Blender is a cross-platform open source software package for 3D modeling, animation, rendering, post-production and even gaming. Open source (under GNU General Public License to be precise) means it is completely free and everything created using it is also free and belongs to you. The particularity of it all is that actually there was a time when Blender was not in fact free and the community struggled to raise 100,000 Euro to buy the rights to it, so that it remains available to everybody free of charge. That's pretty unusual story and if you are interested, you may read about it here.While not as powerful as commercially available 3DStudio MAX or Maya, it allows for creating some great images and animations, such as the world's first open source movie Elephant's Dream, which you can download for free. Also, Blender is constantly evolving and new features are popping up. Personally, I find it significantly more advanced than 3DStudio MAX at the time I was using it (meaning that current Blender has more stuff in it than 3DS used to be). And the possibilities/price ratio is practically infinite, since the cost of software is zero (or close to, if you take into account rather steep learning curve).
If you want to read about all the nifty new features, have a look at release notes and if you want to see some of the vision crafted using Blender, visit a gallery (be sure to check the archive, too).












